Well done jpy and teeb for those times! Cool idea :smile:
Always room for more!
Level 30 @ just under 29 hours
Thoughts: Honestly I think this could be shaved down to as low as 20 hours with a very polished run. My skinning is 225 as of hitting 30. In hindsight I don't think Skinning is an efficient investment considering the time added for Hunter in particular (and Warlock, Shaman, Druid, Paladin for that matter as they all have either hefty movement speed increases or free mount at 40). You won't be hurting as much by not getting that mount right at 40. I'm also thinking that not investing in ranks of Bite (only Claw) could be potentially more efficient looking at DPS meter at various levels. Spirit/Intellect can be seemingly just as viable as Agility due to lessening downtime for food/water (and consequently reducing the cost by needing to buy less), I'd focus on whatever leather piece gives more overall stats and if it's close between two pieces then just pick your poison.
I plan to finish leveling this Hunter to 60 to practice Maraudon farm before Classic launch and to also improve my 1-10, 10-20, and 20-30 times.
I'd like a sub 2 hour level 10, sub 10 hour level 20, and sub 25 hour level 30.
Awesome work. Interesting to see you are considering spirit and intellect - this would help weapon skill-up times after each ding as well meaning more hit and more dps theoretically.
I’d also scrap skinning seeing as with a hunter, there’s the extra running time between your ranged position and the corpse itself. Not to mention limited bag space and the time taken to dispose of grey items before you can skin.
I’ve heard also that Hunters make good DM farmers doing princess only runs for gold etc. Definitely something I am interested in for future income.
Kind of awesome that you have turned yourself into a speed-runner and great to see some real thought going into these runs. Will be great to see the run honed over time so I can steal your strategies! :razz:
Really though awesome work:
teebling Dire Maul Tribute is the pinnacle of Hunter gold farming but Maraudon is the start (also Princess is Maraudon) as you can do it with essentially leveling gear. You need to invest gold and time in your character to be able to handle DMT and we’ll have to wait and see how Blizzard handles Dire Maul itself (many private servers added or changed mechanics because they felt the farm was too strong).
Sub 22m Valley of Trials tonight (my 2h 27m level 10 was 30 minutes for comparison). Unfortunately I got stuck in the loot bug (character stuck in looting animation and you can't loot anything) around Sen'jin so I had to call it before I could try pushing for a sub 2 hour level 10. :/
Rekt by a bug, sour. Would you get better times on the other LH server? Would be a lot less busy at Valley...
teebling I actually did consider that but in the end I decided it would be better to practice with people around as the goal is to get ahead of the pack come launch and there will be plenty of people around then. I’ve restarted probably 10 runs in the past week from people refusing to group when they solo tagged Sarkoth or Yarrog lmao.
@teebling I actually did consider that but in the end I decided it would be better to practice with people around as the goal is to get ahead of the pack come launch and there will be plenty of people around then. I’ve restarted probably 10 runs in the past week from people refusing to group when they solo tagged Sarkoth or Yarrog lmao.
MonkaS reset :lol: Fair enough. I got stuck there on my warr run as well, had to wait for respawn twice I think.
Had a pretty nice run last night at 1-10 but unfortunately I made a pretty big mistake right at the end forgetting to train Concussive Shot before leaving Razor Hill and selling myself short 1 stack of Arrows (I ran out at 9.85 lmao). Two mistakes costed me about 10 minutes of /played. Dinged 10 @ 2 hours 24m and some change, about 3 minutes better than my previous best. Think I’ll push this one to 20 and 30 to see how much I can improve times without Skinning. Will post /played when I reach those levels.
E: current route skips all Echo Isles quests and grinds level 8-10 mobs near Org for 9-10.
Had a pretty nice run last night at 1-10 but unfortunately I made a pretty big mistake right at the end forgetting to train Concussive Shot before leaving Razor Hill and selling myself short 1 stack of Arrows (I ran out at 9.85 lmao). Two mistakes costed me about 10 minutes of /played. Dinged 10 @ 2 hours 24m and some change, about 3 minutes better than my previous best. Think I’ll push this one to 20 and 30 to see how much I can improve times without Skinning. Will post /played when I reach those levels.
E: current route skips all Echo Isles quests and grinds level 8-10 mobs near Org for 9-10.
Have you times a good echo isles run yet to compare the grinding section to?
Keep it up man some pretty impressive times right here!!
Had a pretty nice run last night at 1-10 but unfortunately I made a pretty big mistake right at the end forgetting to train Concussive Shot before leaving Razor Hill and selling myself short 1 stack of Arrows (I ran out at 9.85 lmao). Two mistakes costed me about 10 minutes of /played. Dinged 10 @ 2 hours 24m and some change, about 3 minutes better than my previous best. Think I’ll push this one to 20 and 30 to see how much I can improve times without Skinning. Will post /played when I reach those levels.
E: current route skips all Echo Isles quests and grinds level 8-10 mobs near Org for 9-10.
Have you times a good echo isles run yet to compare the grinding section to?
Keep it up man some pretty impressive times right here!!
The 2h 27m run I had as previous best was with doing the Echo Isles quests at level 8-9. Like I said, if not for my mistakes towards the end I would’ve been a good ~15m ahead of that time. The Voodoo troll are pretty problematic and if you group you have to share XP from each mob kill (mob XP per kill is quite good at lower levels compared to later). There’s also the long walk back down to the Echo Isles with only level 5-7 mobs en route while the spot I grind for 9-10 has a cliff that can be abused to maximize auto shots and minimize damage taken. It’s also right by the “Winds in the Desert” Quest giver, minimizing travel time.
This was interesting to read guys!
I've been thinking about doing this myself to prepare for Classic and I think you could go with a decent effective questing-route if they use sharding. If they don't use sharding or it's still crowded I think a more grindy start would be faster.
If I ever get the time for it, ill do some testing myself! :D
This was interesting to read guys!
I've been thinking about doing this myself to prepare for Classic and I think you could go with a decent effective questing-route if they use sharding. If they don't use sharding or it's still crowded I think a more grindy start would be faster.
If I ever get the time for it, ill do some testing myself! :D
Sharding will help but it’s really dependent on how many people are allotted per shard. Playing on Northdale I can tell you even 10-20 people all competing for the same mobs simulataneously can seriously impact your time and if I had to guess (and this is only a guess) the people per shard will be closer to 50-100. I plan to play it based on what I see: if I can get on a realm quickly (as soon as they go up) then I’ll provably try to compete for quests as Hunter is quite fast even early on and I feel confident I can get ahead of 95% of people pretty quickly. If there’s too much delay getting in and many people are ahead when I start I’ll probably do a lot more mob grinding. From what they’ve said, sharding will be in at least starting areas (and this is a broad term, they haven’t specified what exactly “starting areas” means, it could be more than the ~1-5 areas like Valley of Trials).
E: another thing to consider if you can’t get in right away is exploration and quests that only require you to talk to or deliver things to NPCs. This gives you your FPs early on so it expedites your questing later.
Anyway, if you do get around to practicing feel free to post your times!
Yes I agree, this is how I will approach it aswell. I'll see if I can get some runs in soon! :)
I'm still cheering for anyone doing this.
GO JALAPENO! o/
I'm still cheering for anyone doing this.
GO JALAPENO! o/
Closing in on a potential sub 10 hour level 20. :surprised:
I'm still cheering for anyone doing this.
GO JALAPENO! o/
Closing in on a potential sub 10 hour level 20. :surprised:
Sweet!
Do you always play troll hunter? :)
I will not be able to do any speedruns for the time being, since my old guild started playing a tbc server suddenly, I decided to tag along.
But I got lots of time before Classic anyway and once I get myself sorted at 70 I'll probably have time for some speedruns :)
I'm still cheering for anyone doing this.
GO JALAPENO! o/
Closing in on a potential sub 10 hour level 20. :surprised:
GO JPY!!!!! o/
More power to you all and love the enthusiasm, I just fear me participating in this will just get me hooked and burned out before classic gets here
Jalapeno I’ve tried both multiple times. The difference is not that big but Troll is a little better for speedrunning. I’m still not certain about which I’ll go with for launch; stun resist is insanely good for PvP.
Toastea if you burn out from a few 1-10s then I don’t like your chances for making it to 60 :lol: