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Classic content release plan - discussion thread

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(@faendor)
Reputable Member

I'm a bit bummed on the Dire Maul release, not because keeping the loot back is a bad idea - it's a great idea - but because depending on its release time I might have to wait to get an epic mount.

However, seeing that Phase 2 is only Kazzak, Azuregos, and Dire Maul makes me believe Phase 2 will happen sooner rather than later, probably shortly after I mosy on up to level 60 after taking my time and enjoying myself. If it turns out that it's much later, well...I'm still not wasting all that extra gold to buy an epic mount and THEN do the quest.

However, for people who rush to 60 the timing and separation of Phase 2 is just what they need to keep it fresh. Probably a good thing that the 1st world boss kills won't just be whoever pulled together the most 60's anyhow.

Thats cute that you think you would have money for that before DM comes ^^ jk

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Posted : 12/03/2019 2:47 pm
Selexin
(@selexin)
Prominent Member

Thats cute that you think you would have money for that before DM comes ^^ jk

Yeh, I'll be in a constant state of poverty in Vanilla WoW, I am not one to farm gold. I'll have my basic mount hopefully not too long after hitting level 40, and doubt I'll ever get epic mount haha.

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Posted : 12/03/2019 4:35 pm
(@faendor)
Reputable Member

Palas and locks have it easier with the discount on 60 mount, but it is still a lot of gold. Around 550

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Posted : 13/03/2019 12:42 am
(@william)
Estimable Member

Thats cute that you think you would have money for that before DM comes ^^ jk

Yeh, I'll be in a constant state of poverty in Vanilla WoW, I am not one to farm gold. I'll have my basic mount hopefully not too long after hitting level 40, and doubt I'll ever get epic mount haha.

One of the reasons it's special though isn't it. Mounts are just handed to you on current WoW. No effort.

Completely different game, I know, but I much prefer the time investment required for rewards.

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Posted : 13/03/2019 1:16 am
Selexin
(@selexin)
Prominent Member

Completely different game, I know, but I much prefer the time investment required for rewards.

There it is, one of the main reasons we are all here waiting for Classic WoW :)

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Posted : 13/03/2019 2:12 pm
(@anonymous_1607109007)
Honorable Member

instantaneous graticifcation... = millenials mentality ?
might be right, might be wrong, let's just hope that blizz will stay true to the spirit of Classic WoW, rather than giving in the whining fanboys who miss their daily spoon feeding..;;

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Posted : 13/03/2019 2:28 pm
(@doomsnout)
Eminent Member

So with no DM buffs will MC and Ony be harder raids?

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Posted : 17/03/2019 1:04 pm
Selexin
(@selexin)
Prominent Member

So with no DM buffs will MC and Ony be harder raids?

Seems like a pretty logical conclusion. I don't see hardcore guilds having any real problem defeating them though. I hope they are tuned to be difficult at first, then as subsequent time/patches are released they are tuned down slightly for the more casual guilds.

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Posted : 17/03/2019 2:49 pm
(@calvin)
Active Member

So with no DM buffs will MC and Ony be harder raids?

Seems like a pretty logical conclusion. I don't see hardcore guilds having any real problem defeating them though. I hope they are tuned to be difficult at first, then as subsequent time/patches are released they are tuned down slightly for the more casual guilds.

Onyxia received nerfs during Vanilla ( https://wowwiki.fandom.com/wiki/Patch_1.3.0#Raids_.26_Dungeons for example) and those changes should be included in the patch Blizzard is using to base Classic on, so I wouldn't expect further nerfs.

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Posted : 19/03/2019 10:11 am
Selexin
(@selexin)
Prominent Member

So with no DM buffs will MC and Ony be harder raids?

Seems like a pretty logical conclusion. I don't see hardcore guilds having any real problem defeating them though. I hope they are tuned to be difficult at first, then as subsequent time/patches are released they are tuned down slightly for the more casual guilds.

Onyxia received nerfs during Vanilla ( https://wowwiki.fandom.com/wiki/Patch_1.3.0#Raids_.26_Dungeons for example) and those changes should be included in the patch Blizzard is using to base Classic on, so I wouldn't expect further nerfs.

Yeh, I still wonder if they will tune it up to begin with, then bring it back down to 1.12 levels? While they are adopting the 1.12 patch as a base, they may still want to provide the authentic difficulty scaling/progressive content release pattern.

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Posted : 19/03/2019 2:21 pm
(@gensei)
Reputable Member

So with no DM buffs will MC and Ony be harder raids?

Seems like a pretty logical conclusion. I don't see hardcore guilds having any real problem defeating them though. I hope they are tuned to be difficult at first, then as subsequent time/patches are released they are tuned down slightly for the more casual guilds.

Onyxia received nerfs during Vanilla ( https://wowwiki.fandom.com/wiki/Patch_1.3.0#Raids_.26_Dungeons for example) and those changes should be included in the patch Blizzard is using to base Classic on, so I wouldn't expect further nerfs.

Yeh, I still wonder if they will tune it up to begin with, then bring it back down to 1.12 levels? While they are adopting the 1.12 patch as a base, they may still want to provide the authentic difficulty scaling/progressive content release pattern.

This is the real question. While I don't think it matters to a lot of players, there were a lot of tiny nerfs to older raids throughout Vanilla, some reported in patch notes and sometimes not at all. I think they'll probably just end up putting out the MC and Onyxia that was in patch 1.12 as opposed to the stronger, earlier versions. But I don't think the nerfs are super impactful and people should probably smash through MC, even people just learning the fights. You can enter MC with a guild of only 10 people who've raided MC before and clear it (ignoring the mats for dousing the runes and needing enough tranq shots for Magmadar that necessitates multiple runs before full clear)

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Posted : 19/03/2019 8:35 pm
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