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(@stfuppercut)
Noble Member

Stfuppercut WTF is wrong with your server? Why is IF empty?

Had this conversation with quite a few others on disc across numerous servers, its the same everywhere. I'm certain there are outlier layers and im positive that if I fished long enough I could find a layer that looked a bit more active. Hell, I could run around the world and find a spot full of people if I looked hard enough, but the reality is that the world is empty in most circumstances. It feels bad and layering works exactly as many of us anticipated.

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Posted : 29/08/2019 2:39 am
Selexin
(@selexin)
Prominent Member



Created a brand new character to see if that would be any different, and as you can see - even starter zone still heavily populated. Not sure what you and your friends have done to deserve desolation, but it looks sad. Stfuppercut these are from 10 mins ago on Yojamba (Oceanic Server).

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Posted : 29/08/2019 3:18 am
(@vlostek)
Trusted Member

On Gandling the player numbers are massive. Even in the most remote parts of the barrens you won’t go 10 seconds without seeing another player. Around quest hubs and mob camps, it’s crazy. I’m starting to feel bad for the pigmen NE of crossroads.

Mu PvP experience so far has been with lvl 20 alliance getting players to hit them in ratchet and then running towards the guards. Almost fell for it myself once.

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Posted : 29/08/2019 3:28 am
(@stfuppercut)
Noble Member

Personally, on my server which is one of the few with no queue I think, I also noticed this. On day one in Mulgore I saw a lot of people. On day 2, while travelling through Mulgore, I saw no one. And using the who functionality it should have been swarming with players... It really depends on your luck: I logged in with my dwarf and went to Goldshire and there were a shitton of people there. I think layering is a necessary evil but of course it has its downsides

Yea. This is exactly right. If you find pockets where the MAIN pack is, and 75% of the playerbase is, you'll find a populated area. But this is confined to very few areas on the map and is still relatively vacant from what we are used to without layering. As players spread out and as the median level increases, the areas will feel less and less populated - until layers are squished, which presents a whole host of new issues.

We saw this on stress tests and the beta, where by the 4th to 5th day, the world was relatively empty.

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Posted : 29/08/2019 4:30 am
Caperfin
(@caperfin)
Reputable Member

World PVP seems like the biggest victim of layering. What's the fun if only half, a third, a fourth, whatever amount of the players can see each other.

I wonder what that picture would look like if it was a flat server.

PREACH!

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Posted : 29/08/2019 4:59 am
(@justbe)
Estimable Member

Best PvP racial alliance side for warriors

And here I thought you were a brother of the horde. For shame.

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Posted : 29/08/2019 5:04 am
(@stfuppercut)
Noble Member

And here I thought you were a brother of the horde. For shame.

Not an RP'er =) , no real faction pride or anything; I play both. Usually simultaneously. Most recently I raided on Horde and Alliance on Northdale throughout the course of the server.

I was planning on maining an orc hunt but opted not to after seeing the current state of hunts leading up to launch. It will make a fun alt tho.

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Posted : 29/08/2019 5:43 am
(@pippina)
Noble Member Moderator

Personally, on my server which is one of the few with no queue I think, I also noticed this. On day one in Mulgore I saw a lot of people. On day 2, while travelling through Mulgore, I saw no one. And using the who functionality it should have been swarming with players... It really depends on your luck: I logged in with my dwarf and went to Goldshire and there were a shitton of people there. I think layering is a necessary evil but of course it has its downsides

Yea. This is exactly right. If you find pockets where the MAIN pack is, and 75% of the playerbase is, you'll find a populated area. But this is confined to very few areas on the map and is still relatively vacant from what we are used to without layering. As players spread out and as the median level increases, the areas will feel less and less populated - until layers are squished, which presents a whole host of new issues.

We saw this on stress tests and the beta, where by the 4th to 5th day, the world was relatively empty.

Yeah - I'm behind you guys by about 10-15 levels on average and am a little behind the main pack thanks to queues and just being a slow leveler in general. And I'm seeing the same thing - on launch day there were so many players in the starting zone at Teldrassil that players were stacked on top of each other everywhere. There was a pillar of night elves all standing on top of each other while people skipped cinematics en masse that looked like a column of spinning night elf ears. And for the first couple of hours things were lively. But even later that night it was starting to die down, and by Tuesday it was pretty dead. Still some players around me, but not many. Looking around yesterday, I would only see a person or two every few minutes.

I can see people talking in the chat channels, there is a guild chat full of people talking shit, so I know people are out there. So it's less lonely than it would have been otherwise, but it's still... kind of lonely for a server with a 12k person queue.

Feels bad man.

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Posted : 29/08/2019 11:15 am
Selexin
(@selexin)
Prominent Member

Pippina that sucks :sad:
Might be that these huge US servers have a plethora of layers to assist in so many people (the pack) being in one area.

Hope it gets better for you. I'm only level 17 but I see a lot of people all the time. It's not as busy as a private server at launch, but I think that's a good thing.

Did some RFC runs with my workmates last night which was great fun. Really looking forward to hitting some work PvP with my mates.

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Posted : 29/08/2019 2:17 pm
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