The Case for Heroic...
 
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The Case for Heroic Difficulty Raids in Classic

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 res
(@res)
Eminent Member

I feel like heroic dungeons would be a much better approach. A tight knit guild group of five people in their BWL gear STRUGGLING through a highly tuned BRD sounds incredibly appealing to me.

But what would be the reward? I agree that injecting better gear or new tiers could lead to gear inflation. Maybe same loot from bosses but chance of cosmetic items / higher droprates of rare materials.
Example: Heroic Startholme would have higher Righteous Orb droprates, maybe higher epic item dropchances, bosses have low chance of dropping cosmetic items ala TCG. BRD heroic could have later bosses have low chance of dropping Sulfuron Ingots etc.

Even if you skip all the rewards I would still love to do the classic 60 dungeons in heroic mode.

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Posted : 13/05/2019 5:13 am
(@nymis)
Reputable Member

PLEASE read through before you start hitting me with #NOCHANGES!!!

Nope, no thanks. If there's a heroic mode, then there's more/better gear there. More or better gear has the potential of upsetting the balance of classes already in the game, invalidating previous dungeon/raiding content and open a new can of nasties. The point of the game wasn't to provide continuous alternate/parallel timeline/universe entertainment, but to recreate patch 1.12.

Only very naive people think the game is going to end once you clear Naxx 2-3 years from now because there's plenty of other things to do. Anyone who believes in increased difficulties or new content added to the game can go to private servers which already do that.

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Posted : 13/05/2019 5:40 am
(@default)
Trusted Member

I'm not interested in any other additional content.

The atmosphere will get stale in time like any expansions, but I am hopeful that means new expansion releases like TBC Classic where you can shift/transfer your Classic character to.

Once all the expansions are in place, hopeful they create something like a seasonal experience.

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Posted : 13/05/2019 7:47 am
(@kazukii)
Estimable Member

Isn't this what ruined the game?
next you'll be asking for +10 keystone difficulty or whatever that is.

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Posted : 26/07/2019 7:12 am
 Apol
(@apol)
Estimable Member

This honestly isn't a terrible idea, however it just won't work with Classic WoW by nature of the game it IS finished and has been for a long time now. Maybe if Blizzard goes down the line of Classic + with slowly releasing new raids they could do a new questline where someone takes of the Molten Core since Rag died (which would be a brand new raid in an old setting, new entrance etc, with similar gear aesthetics). But doing a heroic difficulty wouldn't be accepted by the community imo

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Posted : 26/07/2019 7:25 am
 Nyxt
(@nyxt)
Reputable Member

Isn't this what ruined the game?
next you'll be asking for +10 keystone difficulty or whatever it is.

Probably

I wouldnt want this at all.

And getting stale? Why would Vanilla/Classic wow get stale...Vanilla wasnt designed to be done with the game in a month.
Vanilla isnt hard its time consuming and if your willing to play 24/7 and make it stale for you than Vanilla isnt for you.

I played like 14 hours a day, hell maybe more, idk I played alot back then!
And it never once got stale for me, I still needed gear, I still needed to clear raids, even when I didnt need anything in MC I still went (Yeah for dkp but..), it was fun and wanted to help my guild gear like they did for me. I had 2 alts, a rogue on the same server and a mage on another. There was always something to do even spending as much time as i did to the game!

EDIT: But i guess if Classic servers are out for over 20 years, I guess it would get stale with BiS but by the time this happened you most likely wont be playing this game...

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Posted : 26/07/2019 7:25 am
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